Lost Ark year two is underway, so Smilegate and Amazon Games construct plans for that RPG game with less grind, more events, as well as an improved new player experience.

As Lost Ark year two is constantly on the ramp-up, developer Smilegate and publisher Amazon Games construct their 2023 plans because they aim to reduce endgame and daily grinds introducing more new content faster without player burnout. The Diablo-style MMORPG was built with a successful newbie following its worldwide launch, albeit one marred with a wealth of bots and server troubles, but Amazon says its big intent is to improve the sport for both hardcore players and finish newcomers.

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“Last year, our top priorities were introducing content into the western shores of Arkesia in an appropriate cadence to prevent burnout, trying to pull forward quality-of-life changes, and waging the war on bots,” your blog from Smilegate and Amazon begins. This philosophy is planned to carry on, it appears, but it will necessitate some changes to make sure that no one on either the developer or player side is affected by burnout because of an overload of content.

Chief among these is a proclamation to lessen the amount of grind involved with endgame content and dailies. “We’re conscious of the feeling of discontent regarding Chaos Dungeons, Guardian Raids, and Una’s Tasks,” they admit, saying it recognizes how repetitive and mundane such activities may become. While the plan is ultimately to lessen the daily grind, it notes that such activities are a core thing to help keep hardcore players busy every day, so that they can’t be immediately stripped out without replacement.

For now, May might find the arrival from the Ebony Cube activity, which combines Boss Rush and Dimension Cube to produce a tool aimed to assist cut down on necessary grind. Following that, “quality of life updates like Ebony Cube is going to be implemented as quickly as possible” to assist mitigate the necessity to grind until more dramatic overhauls arrive.

Lost Ark year two plans

All of this is in service of 1 primary goal – “To introduce content as fast as we can without problems occurring.” The problems particularly include the localization timeline of bringing the present Korean endgame content across in pristine condition, and also the worry that players might burn out if confronted with an overwhelming flood of content or demands hitting item-level requirements inside a short period.

The best news, perhaps, is the fact that Lost Ark classes aren’t beholden through the narrative restrictions of recent continents, Legion Raids, and also the like. That means “new classes (a minimum of) is going to be updated as quickly as possible),” by having an idea of when we’ll get on the job the remaining classes are prone to appear in a future four-month roadmap because of shared in a few days.

Lost Ark events will also be planned to ramp up, with plans for “more events applied simultaneously over the versions,” instead of simply bringing over older events that have already occurred on Korean servers. These include some Western-exclusive events together with some which are scheduled simultaneously across Korean and Western servers.

Improving the Lost Ark new player experience

Sweeping changes will also be made to assist newer players begin and smoothly get caught up to the rest of the player base. These include a halving from the number of gear tiers, meaning you won’t spend so long honing gear through multiple, repetitive stages. Additional runes are now being introduced towards the early progression, while certain set items will end up easier to obtain.

An expansion towards the recently introduced Silver Honing mechanic is placed to arrive alongside the sport’s next class, and it has also been trimmed to require less silver and honor shards to speed progression further. Triport activation has been manufactured roster-bound, which means you won’t need to unlock teleport spots on multiple characters, and plans have been in place to result in the quest-skipping Knowledge Transfer function for alt characters being simpler to use.

New players should find less anxiety in their early dips into harder content, too. Battle items are now being made free at the beginning of Guardian Raids “before summer comes,” together with a guide to assist newer players determine when and the way to use them.

In addition to this, the Argos Abyss Raid continues to be streamlined, with lots of mechanics that will previously wipe party toned to instead just deal heavy damage, giving players a little more leeway to create mistakes. Smilegate is considering similar changes to early Legion Raids for example Valtan and Vykas, although they note that “not every wipe mechanic is going to be adjusted, considering their designation as top-tier end-game raids.”

Lost Ark’s war using the robots

Last and surely not least, Smilegate and Amazon Games reaffirm their ongoing battle against bot accounts. The blog notes, “With new measures and constant ban waves, our changes have resulted in 55 billion bot gold taken off the game along with a 99% reduction in bots interacting using the economy.”

The team says it “will still take strong actions against RMT (real-money transaction) participants” and it is continuing to purchase further anti-bot measures, although notes that “specific tactics can’t be revealed for security reasons.” It acknowledges that “it is going to be difficult to ever completely remove bots from Lost Ark,” but says exceptional strides still be produced in that direction.

For now, all Lost Ark players can claim a thank-you gift like a first-time login reward until May 19. This package incorporates a Mokoko Skin selection chest, a Moko Pet selection chest, a Mokoboard selection chest, ten Collective Battle Item chests, a million Silver, three Relic Rapport selection chests, and 50 Pheons.

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